Voyage Arts hosts our developer, Gudge!

@VoyageArts, an up and coming Winnipeg game development studio invited me to come talk development and source control.  We had a few hours of discussion and sharing, and covered a lot of ground. I had a blast discussing the joy of SourceTree.

On screen is the editor version of my Ludum Dare 32 entry, Cactus Chyps and the Spiky Speary. We discussed a few of the more complicated challenges with creating a game in 48 hours and some of the tools and technical tactics involved.

We all look forward to good things from them in the near future, and as a fellow game development company, we and our community wish them the best!

Check out the tweet –here-.


Special thanks to the Voyage Arts team!


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